The Challenge of Isolating 360 audio

Recently I’ve been toying around with a YouTube VR project that involves the viewer in the middle of a square room with four different videos playing on each wall. The idea is that the videos have some connective tissue, but the material will range from somewhat to very different, allowing for the viewer to focus on whatever side they want at their leisure. I recently uploaded a video that betas this concept. It’s me playing […]